
Quest · Relationship
The Network
Official description
Ah, the restaurant biz in Nivalis... welcome to the grind. It might be worth it to make a few friends and learn the lay of the land. Just be careful who you get wrapped up with.
The Network is a Relationship quest in Nivalis Nights. Ah, the restaurant biz in Nivalis... welcome to the grind. It might be worth it to make a few friends and learn the lay of the land. Just be careful who you get wrapped up with. The published walkthrough lists 41 player objectives.
- Quest type
- Relationship
- Related systems
- Relationship
- Player objectives
- 41 published
How to Start This Quest
What the data confirms about starting The Network, and what still has to be verified.
First logged objective
Talk with Edison
This is the first player-facing objective in the quest flow. Exact trigger conditions are only listed when the underlying data confirms them.
Where Are You Stuck?
Pick the objective you can currently see for The Network and the guide shows what comes next. Nothing is read from your save file.
You are here
TalkTalk with Edison
Do next
Talk with Ava
Selecting an objective only filters this page. It does not read or change your game.
The Network Walkthrough
The player-facing objective sequence, published without internal flow nodes or dialogue ids.
Objective sequence published from the quest flow. Objectives are synthesized from the quest flow itself. They are not a promise of the only valid order.
Choices in The Network
This quest flow contains branch points. The published layer states only what is structurally confirmed.
A branch in the quest flow is not automatically a named player choice, and an internal condition is not automatically a decision. Named options and their outcomes are only published when the data closes that mapping.
Relationship Effects in The Network
The relationship axes that this quest’s recorded events touch.
- Friendship
- Rivalry
- Business
- Romance
These effects are recorded somewhere in this quest, but the current data does not close which choice produces which effect. Treat them as quest-level evidence, not as the outcome of a choice.
See the relationship systemPeople in The Network
Characters tied to this quest by the recorded flow.
- AlexanderAppears in this quest
- AlexandriaAppears in this quest
- BanorAppears in this quest
- Cecil GrimesAppears in this quest
- Cirian KrellAppears in this quest
- Edison MattixAppears in this quest
- Finn AmanoAppears in this quest
- Freya PortletAppears in this quest
- HarmonyAppears in this quest
- Mica RainAppears in this quest
- R.M. AlkenAppears in this quest
- Reehan Scott v.4.51Appears in this quest
Related Systems
Quest pages cover how to get through The Network. The system pages cover how the mechanic works long term.
The quest page owns how you finish this quest. The system pages own the mechanics that continue afterwards.
Stuck on The Network?
Check these in order before assuming a bug. Most stalls come from a wrong objective, location or conversation.
- Re-read your journal objective. Make sure you are matching the current one, not an earlier entry.
- Confirm you are in the right place. Some objectives only register inside a specific building or room.
- Talk to the character again. A finished objective sometimes needs one more conversation before the quest continues.
- Wait for the next state transition. Some objectives advance on the next day or after another system updates.
- Check the required item or action. The quest may need a specific item in your inventory or a specific interaction.
- Make sure your game version is up to date, then reload the area before reporting a bug.
Only treat this as a potential bug after working through the checks above. Quest-specific blockers are listed here; general quest system problems are handled by the help pages.
What Happens Next?
Where to go after The Network, from confirmed relationships rather than storyline guesses.
Related progression
These quests belong to the same progression area. Exact quest-to-quest dependencies are only shown when the data confirms them.
See the global walkthroughEvidence & Publication Status
What this page is built from, and what is intentionally not claimed.
- Player objectives are synthesized from the quest’s own flow objects.
- The internal quest graph is not published as a step count.
- Relationship effects are shown at quest level until the choice mapping is verified.
- A branch point is published as a branch, not as a named decision.
Internal identifiers, condition variables and dialogue node names never reach this page. Rewards and achievements are not listed here until they are reconciled to what the player actually sees.
Keep Reading
The hub, the global walkthrough and the systems behind this quest.
Ask About The Network
Ask in plain player language. The assistant answers from quest evidence, not from internal fields.