Version regression authority

Nivalis Nights Updates & Patch Changes

See what changed in each Nivalis Nights update, which systems are affected, and which guides, tools and troubleshooting pages have been rechecked for the new version.

Current site baseline

Update #2October 2, 2026

Build 25673567

Site regression

  • BusinessVerified
  • StaffVerified
  • StorageVerified
  • InventoryVerified
  • RecipesVerified
  • FishingVerified
  • QuestVerified
  • TravelVerified
  • PerformanceVerified
  • GraphicsUnaffected

Only the pages rechecked for this build claim the current version. Everything else keeps the patch it was last verified against.

See current known issues

Search updates

Search reads the update registry on this site. It does not re-translate official patch notes.

What changed for players

Official patch notes are the input. These cards are the player-impact and site-impact reading of the latest update.

LatestUpdate #2October 2, 2026

Filter by system

TypeBehavior changeHigh impactReviewed · content changed

Staff task priority is now published

What changed for players

The official order is serve, process ingredient, make meal or drink, take order, Manager deliver ingredients, Manager buy ingredients, Manager handle complaint, meal cleanup, cleaner trash, cleaner storage.

Why players care

An idle or slow employee is often a lower-priority task waiting behind a higher-priority one, which is not the same as a broken employee.

StaffBusinessManagerPage recheck
TypeBug fixHigh impactReviewed · content changed

Configured storage furniture now counts

What changed for players

Decorative furniture with a configured storage value now counts toward venue storage, and the Kitchen Buffet is configured as 100 normal plus 50 refrigerated storage.

Why players care

A venue that looked permanently short on space can now hold the stock its menu actually needs.

StorageInventoryBusinessPage recheck
TypeBehavior changeHigh impactReviewed · content changed

Older ingredients are used first

What changed for players

Meal making now consumes older stock before newer stock in order to reduce rotten food.

Why players care

Waste drops, but a menu built from older stock can still score lower on the customer review freshness component.

InventoryRecipesBusinessPage recheck
TypeBehavior changeMedium impactReviewed · no change needed

Manager and cleaner behavior in Central Canyon

What changed for players

Manager and cleaner behavior in Central Canyon was improved.

Why players care

A venue in that district may restock and clean more reliably than the older behavior suggested.

ManagerStaffBusinessPage recheck
TypeBehavior changeMedium impactReviewed · no change needed

Fishing rod physics and treasure icon

What changed for players

Fishing rod physics were adjusted and the fishing spot treasure icon was updated.

Why players care

How fishing feels and how you spot a treasure spot both changed, so older fishing routes may deserve a second look.

FishingContent only
TypePerformanceHigh impactReviewed · content changed

Lighting details reduce active lights

What changed for players

A lighting details setting now reduces how many lights stay active at once.

Why players care

Light-heavy scenes get a real performance lever instead of only texture or resolution changes.

PerformanceGraphicsPage recheck
TypeUI / clarityLow impactReviewed · no change needed

Texture and resolution settings adjusted

What changed for players

Texture and resolution graphics settings were adjusted.

Why players care

A graphics setting you tuned before this update may no longer sit where you left it.

GraphicsUINo site impact
Open the full update page

Pages affected by this update

A system tag is only a candidate match. Each listed page carries its own review state until a human recheck moves it forward.

Business

4 pages

Performance

1 pages

Quest

1 pages

Fishing

1 pages

Database

1 pages

Affected does not mean rewritten. A page can be reviewed and need no content change at all.

Still unresolved after the latest update

Only issues the latest published update itself leaves open, so this never becomes a second known-issue database.

  • Fast Travel can affect performance

    Still open

    Travelling to certain locations can affect performance. The published workaround is to save and reload the save after arriving.

  • Staff can get stuck

    Still open

    Staff can occasionally get stuck. The published advice is to reduce the number of employees in a single venue.

See all current known issues

Status watch

Issues that moved between patches. A prepared fix is not the same as a shipped fix.

  • Tracked since Patch 01.10

    A fix was prepared but did not ship with Patch 01.10. The Update #2 notes do not explicitly list this fix, so its current state stays verification required until it is rechecked.

Update pages answer what a patch changed. The known issues page answers what is still open. A symptom page answers what to do about yours.

How this regression system works

An update is classified before any page claims to be current, so a new patch never silently re-verifies content that nobody rechecked.

Classification

Every change is labelled as a gameplay rule, bug fix, behavior change, UI clarity change, performance change or known issue, using the site's own wording rather than the raw changelog heading.

Site impact

Each change also records whether it needs a content note, a page recheck, a formula recheck, a tool recheck, a current-issue entry, or no site action at all.

Review state

Verified, unaffected, review required and historical are separate states. Only verified pages may claim the current version.

Data regression

A runtime or configuration change can require a fresh build of the site's game data, so the static data never silently claims the new behavior.

Single owner per answer

What changed belongs here, what is still broken belongs to the known issues page, and how to fix a symptom belongs to the Help pages.

Still broken after the fix?

If an update says something was fixed and you still see it, that is a player report, not a contradiction of the official notes.

The update page keeps the official claim. The Help page is where a still-happening symptom gets triaged and reported.