TypeBehavior changeHigh impactReviewed · content changed
Staff task priority is now published
What changed for players
The official order is serve, process ingredient, make meal or drink, take order, Manager deliver ingredients, Manager buy ingredients, Manager handle complaint, meal cleanup, cleaner trash, cleaner storage.
Why players care
An idle or slow employee is often a lower-priority task waiting behind a higher-priority one, which is not the same as a broken employee.
StaffBusinessManager·Page recheck
TypeBug fixHigh impactReviewed · content changed
Configured storage furniture now counts
What changed for players
Decorative furniture with a configured storage value now counts toward venue storage, and the Kitchen Buffet is configured as 100 normal plus 50 refrigerated storage.
Why players care
A venue that looked permanently short on space can now hold the stock its menu actually needs.
StorageInventoryBusiness·Page recheck
TypeBehavior changeHigh impactReviewed · content changed
Older ingredients are used first
What changed for players
Meal making now consumes older stock before newer stock in order to reduce rotten food.
Why players care
Waste drops, but a menu built from older stock can still score lower on the customer review freshness component.
InventoryRecipesBusiness·Page recheck
TypeBehavior changeMedium impactReviewed · no change needed
Manager and cleaner behavior in Central Canyon
What changed for players
Manager and cleaner behavior in Central Canyon was improved.
Why players care
A venue in that district may restock and clean more reliably than the older behavior suggested.
ManagerStaffBusiness·Page recheck
TypeBehavior changeMedium impactReviewed · no change needed
Fishing rod physics and treasure icon
What changed for players
Fishing rod physics were adjusted and the fishing spot treasure icon was updated.
Why players care
How fishing feels and how you spot a treasure spot both changed, so older fishing routes may deserve a second look.
Fishing·Content only
TypePerformanceHigh impactReviewed · content changed
Lighting details reduce active lights
What changed for players
A lighting details setting now reduces how many lights stay active at once.
Why players care
Light-heavy scenes get a real performance lever instead of only texture or resolution changes.
PerformanceGraphics·Page recheck
TypeUI / clarityLow impactReviewed · no change needed
Texture and resolution settings adjusted
What changed for players
Texture and resolution graphics settings were adjusted.
Why players care
A graphics setting you tuned before this update may no longer sit where you left it.
GraphicsUI·No site impact